Elf · Tier: 5
Notorius
Notorius is a Tier 5 swift striker hero of the Elf species. Attacks the enemy at the front of the line.
Abilities
As the hero comes from the shop.
Acquire an Elf
Grant +2 attack to self
Passives
.1 — a random passive. Abilities unchanged. Stats so far: +1–2 ATK, +3–6 HP.
Acquire an Elf
Grant +2 attack to self
Passives
FocusImmune to attack bar reduction effects
Evasion15% chance to evade incoming attacks
CleaveEvery weapon attack also hits the enemy behind the target for 25%
+ Random Passive Abilitydrawn at promotion .1 from a curated bag (never Resurrect, Double Attack, Reflect, Reach, Stun, Aegis, Barbed or Ruthless; a species passive only goes to its own species)
.2 — every ability improves its target (authored for this hero). Stats so far: +2–4 ATK, +6–12 HP.
Acquire an Elfchanged
Grant +2 attack to self and the ally in front
Passives
FocusImmune to attack bar reduction effects
Evasion15% chance to evade incoming attacks
CleaveEvery weapon attack also hits the enemy behind the target for 25%
+ Random Passive Abilitydrawn at promotion .1 from a curated bag (never Resurrect, Double Attack, Reflect, Reach, Stun, Aegis, Barbed or Ruthless; a species passive only goes to its own species)
.3 — every triggered ability grows by half of its own number. Stats so far: +3–6 ATK, +9–18 HP.
Acquire an Elfchanged
Grant +3 attack to self and the ally in front
Passives
FocusImmune to attack bar reduction effects
Evasion15% chance to evade incoming attacks
CleaveEvery weapon attack also hits the enemy behind the target for 25%
+ Random Passive Abilitydrawn at promotion .1 from a curated bag (never Resurrect, Double Attack, Reflect, Reach, Stun, Aegis, Barbed or Ruthless; a species passive only goes to its own species)
.4 — every ability improves its scaler (authored for this hero). Stats so far: +4–8 ATK, +12–24 HP.
Acquire an Elfchanged
Grant +3 attack to self and the ally in front for each Elf in this and adjacent positions
Passives
FocusImmune to attack bar reduction effects
Evasion15% chance to evade incoming attacks
CleaveEvery weapon attack also hits the enemy behind the target for 25%
+ Random Passive Abilitydrawn at promotion .1 from a curated bag (never Resurrect, Double Attack, Reflect, Reach, Stun, Aegis, Barbed or Ruthless; a species passive only goes to its own species)