Elf · Tier: 2
Eryndar Windrunner
Eryndar Windrunner is a Tier 2 balanced hero of the Elf species. Attacks the enemy at the front of the line.
Abilities
As the hero comes from the shop.
Wielding a melee weapon
+11 Max HP
Critical hit
Grant +15% Critical Chance to self until the end of combat
Passives
BladesmithGain critical chance while wielding a melee weapon (20%)
.1 — a random passive. Abilities unchanged. Stats so far: +1–2 ATK, +3–6 HP.
Wielding a melee weapon
+11 Max HP
Critical hit
Grant +15% Critical Chance to self until the end of combat
Passives
BladesmithGain critical chance while wielding a melee weapon (20%)
+ Random Passive Abilitydrawn at promotion .1 from a curated bag (never Resurrect, Double Attack, Reflect, Reach, Stun, Aegis, Barbed or Ruthless; a species passive only goes to its own species)
.2 — every ability improves its target (authored for this hero). Stats so far: +2–4 ATK, +6–12 HP.
Wielding a melee weaponchanged
+17 Max HP
Critical hitchanged
Grant +15% Critical Chance to self and the ally behind until the end of combat
Passives
BladesmithGain critical chance while wielding a melee weapon (20%)
+ Random Passive Abilitydrawn at promotion .1 from a curated bag (never Resurrect, Double Attack, Reflect, Reach, Stun, Aegis, Barbed or Ruthless; a species passive only goes to its own species)
.3 — every triggered ability grows by half of its own number. Stats so far: +3–6 ATK, +9–18 HP.
Wielding a melee weaponchanged
+23 Max HP
Critical hitchanged
Grant +23% Critical Chance to self and the ally behind until the end of combat
Passives
BladesmithGain critical chance while wielding a melee weapon (20%)
+ Random Passive Abilitydrawn at promotion .1 from a curated bag (never Resurrect, Double Attack, Reflect, Reach, Stun, Aegis, Barbed or Ruthless; a species passive only goes to its own species)
.4 — every ability improves its scaler (authored for this hero). Stats so far: +4–8 ATK, +12–24 HP.
Wielding a melee weaponchanged
+29 Max HP
Critical hitchanged
Grant +31% Critical Chance to self and the ally behind until the end of combat
Passives
BladesmithGain critical chance while wielding a melee weapon (20%)
+ Random Passive Abilitydrawn at promotion .1 from a curated bag (never Resurrect, Double Attack, Reflect, Reach, Stun, Aegis, Barbed or Ruthless; a species passive only goes to its own species)