Elf · Tier: 4
Faelar Dawnstrider
Faelar Dawnstrider is a Tier 4 balanced hero of the Elf species. Attacks the enemy at the front of the line.
Abilities
As the hero comes from the shop.
On Receive Damage
Grant 1 armor to random Elf for each Elf you control
Gain armor
Grant +1 Max HP to self until the end of combat for each ally you control
Passives
.1 — a random passive. Abilities unchanged. Stats so far: +1–2 ATK, +3–6 HP.
On Receive Damage
Grant 1 armor to random Elf for each Elf you control
Gain armor
Grant +1 Max HP to self until the end of combat for each ally you control
Passives
TauntEnemies are forced to attack this unit, and ally heals and shields are drawn to it
FortifyConvert 20% of weapon attack damage into armor
+ Random Passive Abilitydrawn at promotion .1 from a curated bag (never Resurrect, Double Attack, Reflect, Reach, Stun, Aegis, Barbed or Ruthless; a species passive only goes to its own species)
.2 — every ability improves its target (authored for this hero). Stats so far: +2–4 ATK, +6–12 HP.
On Receive Damagechanged
Grant 1 armor to two random Elves for each Elf you control
Gain armorchanged
Grant +1 Max HP to two random Elves until the end of combat for each ally you control
Passives
TauntEnemies are forced to attack this unit, and ally heals and shields are drawn to it
FortifyConvert 20% of weapon attack damage into armor
+ Random Passive Abilitydrawn at promotion .1 from a curated bag (never Resurrect, Double Attack, Reflect, Reach, Stun, Aegis, Barbed or Ruthless; a species passive only goes to its own species)
.3 — every triggered ability grows by half of its own number. Stats so far: +3–6 ATK, +9–18 HP.
On Receive Damagechanged
Grant 2 armor to two random Elves for each Elf you control
Gain armorchanged
Grant +2 Max HP to two random Elves until the end of combat for each ally you control
Passives
TauntEnemies are forced to attack this unit, and ally heals and shields are drawn to it
FortifyConvert 20% of weapon attack damage into armor
+ Random Passive Abilitydrawn at promotion .1 from a curated bag (never Resurrect, Double Attack, Reflect, Reach, Stun, Aegis, Barbed or Ruthless; a species passive only goes to its own species)
.4 — every ability improves its scaler (authored for this hero). Stats so far: +4–8 ATK, +12–24 HP.
On Receive Damagechanged
Grant 2 armor to two random Elves for each ally you control
Gain armorchanged
Grant +3 Max HP to two random Elves until the end of combat for each ally you control
Passives
TauntEnemies are forced to attack this unit, and ally heals and shields are drawn to it
FortifyConvert 20% of weapon attack damage into armor
+ Random Passive Abilitydrawn at promotion .1 from a curated bag (never Resurrect, Double Attack, Reflect, Reach, Stun, Aegis, Barbed or Ruthless; a species passive only goes to its own species)