Merfolk · Tier: 4
Tidebreaker Shellcrack
Tidebreaker Shellcrack is a Tier 4 balanced hero of the Merfolk species. Attacks the enemy at the front of the line.
Abilities
As the hero comes from the shop.
Attack
Grant 2 armor to two random allies
Armor break
Deal 5 damage to all enemies
Gain armor
Grant +1 Stamina to random Merfolk
Passives
FortifyConvert 20% of weapon attack damage into armor
.1 — a random passive. Abilities unchanged. Stats so far: +1–2 ATK, +3–6 HP.
Attack
Grant 2 armor to two random allies
Armor break
Deal 5 damage to all enemies
Gain armor
Grant +1 Stamina to random Merfolk
Passives
FortifyConvert 20% of weapon attack damage into armor
+ Random Passive Abilitydrawn at promotion .1 from a curated bag (never Resurrect, Double Attack, Reflect, Reach, Stun, Aegis, Barbed or Ruthless; a species passive only goes to its own species)
.2 — every ability improves its target (authored for this hero). Stats so far: +2–4 ATK, +6–12 HP.
Attackchanged
Grant 2 armor to three random allies
Armor breakchanged
Deal 8 damage to all enemies
Gain armorchanged
Grant +1 Stamina to two random Merfolk
Passives
FortifyConvert 20% of weapon attack damage into armor
+ Random Passive Abilitydrawn at promotion .1 from a curated bag (never Resurrect, Double Attack, Reflect, Reach, Stun, Aegis, Barbed or Ruthless; a species passive only goes to its own species)
.3 — every triggered ability grows by half of its own number. Stats so far: +3–6 ATK, +9–18 HP.
Attackchanged
Grant 3 armor to three random allies
Armor breakchanged
Deal 11 damage to all enemies
Gain armorchanged
Grant +2 Stamina to two random Merfolk
Passives
FortifyConvert 20% of weapon attack damage into armor
+ Random Passive Abilitydrawn at promotion .1 from a curated bag (never Resurrect, Double Attack, Reflect, Reach, Stun, Aegis, Barbed or Ruthless; a species passive only goes to its own species)
.4 — every ability improves its scaler (authored for this hero). Stats so far: +4–8 ATK, +12–24 HP.
Attackchanged
Grant 3 armor to three random allies for each armored ally
Armor breakchanged
Deal 11 damage to all enemies for each Merfolk in this and adjacent positions
Gain armorchanged
Grant +2 Stamina to two random Merfolk for each Merfolk in this and adjacent positions
Passives
FortifyConvert 20% of weapon attack damage into armor
+ Random Passive Abilitydrawn at promotion .1 from a curated bag (never Resurrect, Double Attack, Reflect, Reach, Stun, Aegis, Barbed or Ruthless; a species passive only goes to its own species)
