Merfolk · Tier: 2
Tidalyn Seawatcher
Tidalyn Seawatcher is a Tier 2 balanced hero of the Merfolk species. Attacks the enemy at the front of the line.
Abilities
As the hero comes from the shop.
Heal self
Grant 2 armor to another random Merfolk
Passives
.1 — a random passive. Abilities unchanged. Stats so far: +1–2 ATK, +3–6 HP.
Heal self
Grant 2 armor to another random Merfolk
Passives
TauntEnemies are forced to attack this unit, and ally heals and shields are drawn to it
BodyguardTakes all attack damage aimed at the ally directly behind it
+ Random Passive Abilitydrawn at promotion .1 from a curated bag (never Resurrect, Double Attack, Reflect, Reach, Stun, Aegis, Barbed or Ruthless; a species passive only goes to its own species)
.2 — every ability improves its target (authored for this hero). Stats so far: +2–4 ATK, +6–12 HP.
Heal selfchanged
Grant 2 armor to two other random Merfolk
Passives
TauntEnemies are forced to attack this unit, and ally heals and shields are drawn to it
BodyguardTakes all attack damage aimed at the ally directly behind it
+ Random Passive Abilitydrawn at promotion .1 from a curated bag (never Resurrect, Double Attack, Reflect, Reach, Stun, Aegis, Barbed or Ruthless; a species passive only goes to its own species)
.3 — every triggered ability grows by half of its own number. Stats so far: +3–6 ATK, +9–18 HP.
Heal selfchanged
Grant 3 armor to two other random Merfolk
Passives
TauntEnemies are forced to attack this unit, and ally heals and shields are drawn to it
BodyguardTakes all attack damage aimed at the ally directly behind it
+ Random Passive Abilitydrawn at promotion .1 from a curated bag (never Resurrect, Double Attack, Reflect, Reach, Stun, Aegis, Barbed or Ruthless; a species passive only goes to its own species)
.4 — every ability improves its scaler (authored for this hero). Stats so far: +4–8 ATK, +12–24 HP.
Heal selfchanged
Grant 4 armor to two other random Merfolk
Passives
TauntEnemies are forced to attack this unit, and ally heals and shields are drawn to it
BodyguardTakes all attack damage aimed at the ally directly behind it
+ Random Passive Abilitydrawn at promotion .1 from a curated bag (never Resurrect, Double Attack, Reflect, Reach, Stun, Aegis, Barbed or Ruthless; a species passive only goes to its own species)
