Goblin · Tier: 5
Mother Rustnail
Mother Rustnail is a Tier 5 tank hero of the Goblin species. Attacks the enemy at the front of the line.
Abilities
As the hero comes from the shop.
Attack
Deal 3 damage to everyone
Hurt
Grant 1 Spikes to self and the adjacent allies
Passives
ScapegoatTakes the Burn, Poison, Sap, Slow and Silence that adjacent allies would receive
TauntEnemies are forced to attack this unit, and ally heals and shields are drawn to it
Last StandThe first blow that would be lethal each battle leaves this unit at 1 health instead
.1 — a random passive. Abilities unchanged. Stats so far: +1–2 ATK, +3–6 HP.
Attack
Deal 3 damage to everyone
Hurt
Grant 1 Spikes to self and the adjacent allies
Passives
ScapegoatTakes the Burn, Poison, Sap, Slow and Silence that adjacent allies would receive
TauntEnemies are forced to attack this unit, and ally heals and shields are drawn to it
Last StandThe first blow that would be lethal each battle leaves this unit at 1 health instead
+ Random Passive Abilitydrawn at promotion .1 from a curated bag (never Resurrect, Double Attack, Reflect, Reach, Stun, Aegis, Barbed or Ruthless; a species passive only goes to its own species)
.2 — every ability improves its target (authored for this hero). Stats so far: +2–4 ATK, +6–12 HP.
Attackchanged
Deal 5 damage to everyone
Hurt
Grant 1 Spikes to self and the adjacent allies
Passives
ScapegoatTakes the Burn, Poison, Sap, Slow and Silence that adjacent allies would receive
TauntEnemies are forced to attack this unit, and ally heals and shields are drawn to it
Last StandThe first blow that would be lethal each battle leaves this unit at 1 health instead
+ Random Passive Abilitydrawn at promotion .1 from a curated bag (never Resurrect, Double Attack, Reflect, Reach, Stun, Aegis, Barbed or Ruthless; a species passive only goes to its own species)
.3 — every triggered ability grows by half of its own number. Stats so far: +3–6 ATK, +9–18 HP.
Attackchanged
Deal 7 damage to everyone
Hurtchanged
Grant 2 Spikes to self and the adjacent allies
Passives
ScapegoatTakes the Burn, Poison, Sap, Slow and Silence that adjacent allies would receive
TauntEnemies are forced to attack this unit, and ally heals and shields are drawn to it
Last StandThe first blow that would be lethal each battle leaves this unit at 1 health instead
+ Random Passive Abilitydrawn at promotion .1 from a curated bag (never Resurrect, Double Attack, Reflect, Reach, Stun, Aegis, Barbed or Ruthless; a species passive only goes to its own species)
.4 — every ability improves its scaler (authored for this hero). Stats so far: +4–8 ATK, +12–24 HP.
Attack
Deal 7 damage to everyone
Hurtchanged
Grant 2 Spikes to self and the adjacent allies for each hurt ally
Passives
ScapegoatTakes the Burn, Poison, Sap, Slow and Silence that adjacent allies would receive
TauntEnemies are forced to attack this unit, and ally heals and shields are drawn to it
Last StandThe first blow that would be lethal each battle leaves this unit at 1 health instead
+ Random Passive Abilitydrawn at promotion .1 from a curated bag (never Resurrect, Double Attack, Reflect, Reach, Stun, Aegis, Barbed or Ruthless; a species passive only goes to its own species)