Five BladesWiki

Goblin · Tier: 5

Fenna Thousand-Hands

Fenna Thousand-Hands is a Tier 5 swift striker hero of the Goblin species. Attacks the enemy at the front of the line.

Abilities

As the hero comes from the shop.

On Receive Damage Grant +1 Stamina to all other allies

Passives

Second WindWhile at 50% health or less, attack is increased by 50%
MomentumEach weapon attack that deals damage grants 0.5s of Stamina

.1 — a random passive. Abilities unchanged. Stats so far: +1–2 ATK, +3–6 HP.

On Receive Damage Grant +1 Stamina to all other allies

Passives

Second WindWhile at 50% health or less, attack is increased by 50%
MomentumEach weapon attack that deals damage grants 0.5s of Stamina
+ Random Passive Abilitydrawn at promotion .1 from a curated bag (never Resurrect, Double Attack, Reflect, Reach, Stun, Aegis, Barbed or Ruthless; a species passive only goes to its own species)

.2 — every ability improves its target (authored for this hero). Stats so far: +2–4 ATK, +6–12 HP.

On Receive Damagechanged Grant +1 Stamina to all allies

Passives

Second WindWhile at 50% health or less, attack is increased by 50%
MomentumEach weapon attack that deals damage grants 0.5s of Stamina
+ Random Passive Abilitydrawn at promotion .1 from a curated bag (never Resurrect, Double Attack, Reflect, Reach, Stun, Aegis, Barbed or Ruthless; a species passive only goes to its own species)

.3 — every triggered ability grows by half of its own number. Stats so far: +3–6 ATK, +9–18 HP.

On Receive Damagechanged Grant +2 Stamina to all allies

Passives

Second WindWhile at 50% health or less, attack is increased by 50%
MomentumEach weapon attack that deals damage grants 0.5s of Stamina
+ Random Passive Abilitydrawn at promotion .1 from a curated bag (never Resurrect, Double Attack, Reflect, Reach, Stun, Aegis, Barbed or Ruthless; a species passive only goes to its own species)

.4 — every ability improves its scaler (authored for this hero). Stats so far: +4–8 ATK, +12–24 HP.

On Receive Damagechanged Grant +2 Stamina to all allies for each hurt ally

Passives

Second WindWhile at 50% health or less, attack is increased by 50%
MomentumEach weapon attack that deals damage grants 0.5s of Stamina
+ Random Passive Abilitydrawn at promotion .1 from a curated bag (never Resurrect, Double Attack, Reflect, Reach, Stun, Aegis, Barbed or Ruthless; a species passive only goes to its own species)

Other Goblin heroes