Merfolk · Tier: 3
Stilleel the Silent Tide
Stilleel the Silent Tide is a Tier 3 bruiser hero of the Merfolk species. Attacks the enemy at the front of the line.
Abilities
As the hero comes from the shop.
Attack
Deal 20 damage to the first enemy
Gain armor
Deal 1 damage to the first enemy for each Merfolk you control
Passives
BladesmithGain critical chance while wielding a melee weapon (20%)
.1 — a random passive. Abilities unchanged. Stats so far: +1–2 ATK, +3–6 HP.
Attack
Deal 20 damage to the first enemy
Gain armor
Deal 1 damage to the first enemy for each Merfolk you control
Passives
BladesmithGain critical chance while wielding a melee weapon (20%)
+ Random Passive Abilitydrawn at promotion .1 from a curated bag (never Resurrect, Double Attack, Reflect, Reach, Stun, Aegis, Barbed or Ruthless; a species passive only goes to its own species)
.2 — every ability improves its target (authored for this hero). Stats so far: +2–4 ATK, +6–12 HP.
Attackchanged
Deal 20 damage to two random enemies
Gain armorchanged
Deal 1 damage to two random enemies for each Merfolk you control
Passives
BladesmithGain critical chance while wielding a melee weapon (20%)
+ Random Passive Abilitydrawn at promotion .1 from a curated bag (never Resurrect, Double Attack, Reflect, Reach, Stun, Aegis, Barbed or Ruthless; a species passive only goes to its own species)
.3 — every triggered ability grows by half of its own number. Stats so far: +3–6 ATK, +9–18 HP.
Attackchanged
Deal 30 damage to two random enemies
Gain armorchanged
Deal 2 damage to two random enemies for each Merfolk you control
Passives
BladesmithGain critical chance while wielding a melee weapon (20%)
+ Random Passive Abilitydrawn at promotion .1 from a curated bag (never Resurrect, Double Attack, Reflect, Reach, Stun, Aegis, Barbed or Ruthless; a species passive only goes to its own species)
.4 — every ability improves its scaler (authored for this hero). Stats so far: +4–8 ATK, +12–24 HP.
Attackchanged
Deal 30 damage to two random enemies for each armored ally
Gain armorchanged
Deal 2 damage to two random enemies for each ally with Bladesmith
Passives
BladesmithGain critical chance while wielding a melee weapon (20%)
+ Random Passive Abilitydrawn at promotion .1 from a curated bag (never Resurrect, Double Attack, Reflect, Reach, Stun, Aegis, Barbed or Ruthless; a species passive only goes to its own species)
