Human · Tier: 5
Sir Baldric Thane
Sir Baldric Thane is a Tier 5 bruiser hero of the Human species. Attacks the enemy at the front of the line.
Abilities
As the hero comes from the shop.
Attack
Grant 3 armor to the ally behind for each different species you control
Hurt
Grant +1 attack to the ally in front until the end of combat
Passives
BodyguardTakes all attack damage aimed at the ally directly behind it
Last StandThe first blow that would be lethal each battle leaves this unit at 1 health instead
Second WindWhile at 50% health or less, attack is increased by 50%
.1 — a random passive. Abilities unchanged. Stats so far: +1–2 ATK, +3–6 HP.
Attack
Grant 3 armor to the ally behind for each different species you control
Hurt
Grant +1 attack to the ally in front until the end of combat
Passives
BodyguardTakes all attack damage aimed at the ally directly behind it
Last StandThe first blow that would be lethal each battle leaves this unit at 1 health instead
Second WindWhile at 50% health or less, attack is increased by 50%
+ Random Passive Abilitydrawn at promotion .1 from a curated bag (never Resurrect, Double Attack, Reflect, Reach, Stun, Aegis, Barbed or Ruthless; a species passive only goes to its own species)
.2 — every ability improves its target (authored for this hero). Stats so far: +2–4 ATK, +6–12 HP.
Attackchanged
Grant 3 armor to the allies in front and behind for each different species you control
Hurtchanged
Grant +1 attack to the allies in front and behind until the end of combat
Passives
BodyguardTakes all attack damage aimed at the ally directly behind it
Last StandThe first blow that would be lethal each battle leaves this unit at 1 health instead
Second WindWhile at 50% health or less, attack is increased by 50%
+ Random Passive Abilitydrawn at promotion .1 from a curated bag (never Resurrect, Double Attack, Reflect, Reach, Stun, Aegis, Barbed or Ruthless; a species passive only goes to its own species)
.3 — every triggered ability grows by half of its own number. Stats so far: +3–6 ATK, +9–18 HP.
Attackchanged
Grant 5 armor to the allies in front and behind for each different species you control
Hurtchanged
Grant +2 attack to the allies in front and behind until the end of combat
Passives
BodyguardTakes all attack damage aimed at the ally directly behind it
Last StandThe first blow that would be lethal each battle leaves this unit at 1 health instead
Second WindWhile at 50% health or less, attack is increased by 50%
+ Random Passive Abilitydrawn at promotion .1 from a curated bag (never Resurrect, Double Attack, Reflect, Reach, Stun, Aegis, Barbed or Ruthless; a species passive only goes to its own species)
.4 — every ability improves its scaler (authored for this hero). Stats so far: +4–8 ATK, +12–24 HP.
Attackchanged
Grant 5 armor to the allies in front and behind for each ally you control
Hurtchanged
Grant +2 attack to the allies in front and behind until the end of combat for each hurt ally
Passives
BodyguardTakes all attack damage aimed at the ally directly behind it
Last StandThe first blow that would be lethal each battle leaves this unit at 1 health instead
Second WindWhile at 50% health or less, attack is increased by 50%
+ Random Passive Abilitydrawn at promotion .1 from a curated bag (never Resurrect, Double Attack, Reflect, Reach, Stun, Aegis, Barbed or Ruthless; a species passive only goes to its own species)